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Angel beats visual novel cg scenes
Angel beats visual novel cg scenes











Add to that if all these characters ended their lives unfulfilled why is everyone goofy and happy barely anyone seems depressed. The whole concept of the show it turns out is that all these teens are here because their lives ended unfulfilled yet the way all of their problems get resolved is just the most cookie cutter bs it makes every character just seem like empty shells without any sort of complex human needs and wants. I agree that there are some funny moments early on but after that everything falls apart and nothing feels like there was any thought put into it. This was imo one of the worst anime I’ve seen. Find out more about the rating system here.)Īwards: (hover over each award to see descriptions click award for more recipients) It has nothing recommending itself these days, though it isn’t a bad anime.

angel beats visual novel cg scenes angel beats visual novel cg scenes

If you haven’t seen Angel Beats yet, you aren’t missing out. Too many characters, quick drama, and a lack focus don’t make for a great story. The music is nice.Ī group of students try to escape limbo high school by killing the angel that enforces the rules. The only complement I can offer is for the skies.Īverage acting, no matter the language, and the script is several tiers below what’s needed for the drama. Look at the screenshot above with the sniper rifle – note how sharp the shadows are on the characters, gun and bush (drawn in by a person digitally) against the fuzzy shading on the building and the lack of shadow beneath the rifle (calculated by computer graphics). Lights and shadows are inconsistent to the characters. CG background characters and CG environments don’t blend well with principal objects. It feels like any other high school action anime cast.Ĭharacters have zero design originality, though thankfully they aren’t landlords. The way these characters talk and behave doesn’t convey the sense of people trapped in limbo. Don’t forget, this dialogue comes after she rambles about her club’s name with no context, which is also obnoxious. I can see someone turning this off at that moment, 3 minutes in. This dialogue is meant to convey her personality, but is so forced that it’s just obnoxious. “That’s something we say here all the time since no one dies here,” she adds, now speaking normally. Sniper girl whirls around and quickly yells, “What? Why? Why the hell go down there? That doesn’t make any sense! What the hell made you say that? Are you an idiot or what? Go die!” That first scene when he awakens near sniper girl has the following cringe worthy exchange.Īfter seeing no threat from the small silver-haired girl, he says, “Listen, how about I go down there?” Then we have what can only be described as the “anime” dialogue. His dialogue in some scenes will be no more than one question after the other. Half of the script consists of Otonashi asking questions on behalf of the audience (oh, what convenient amnesia), so that others can explain everything. Moreover, Angel Beats needs a stronger script to pull off the drama. By trying to make everyone matter, no one matters. Have more characters than the core group, by all means, but don’t make them all matter. The writer needed to cut down on characters. Even with such a relatable theme, these scenes extracted nothing from me. The story is a metaphor about moving on from high school and having to say goodbye to friends – possibly for the last time – which is relatable to just about everyone in the audience (if you’re still in high school, you can relate to leaving primary/middle school friends behind). No emotional moment in Angel Beats worked for me. You see the ending coming eight episodes away and yet it’s still ham-fisted. You don’t care about anyone before they leave. It gets worse when you remember the episode count and calculate that there is no way to accommodate so many characters.

angel beats visual novel cg scenes

They can only pass on once they make up for a regret in life, which means a shoehorned tragic backstory for each person is imminent (sniper girl’s is laughable, even with dead kids involved). The quality falls as you progress further into the story, figuring out the goal is to give each character an emotional send off before they depart limbo.













Angel beats visual novel cg scenes